Intro Image

The Kingdom Of Mirneria

A Forsaken Dream

Faction Intro - Work In Progress

- Sub Factions -

The Brotherhood of Morngrud

The Crimson Sanctity

The Loyalist Front

The Reborn

Sub Faction Intel

Subfaction_1

Sub Faction - Work In Progress

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Intel

- Foundation -

Name:

The Brotherhood of Morngrud

Type:

Military Force

Leader:

The Mirnerian High Lord

Founding:

Unknown

Alligience:

The Mirnerian Kingdom

- Cultural -

Home World:

Morngrud

Government:

Junta

Culture:

Mirnerian

- Population -

Primary Species:

Human (Mirnerian)

Secondary Species:

N/A

Slave Species:

N/A

- Political Views -

Extraterrestrial Life:

Exterminate

External Relations:

Neutral Outlook

Primary Goal:

Military Forces of the Mirnerian Kingdom

- Relations -

Crimson Sanctity:

Political Conflicts

Loyalist Front:

Cooperative

The Reborn:

Cooperative

Subfaction_1

Sub Faction - Work In Progress

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Intel

- Foundation -

Name:

The Crimson Sanctity

Type:

Religious Order

Leader:

The High Council

Founding:

Unknown

Alligience:

The Mirnerian Kingdom

- Cultural -

Home World:

Krezna

Government:

High Council

Culture:

Mirnerian

- Population -

Primary Species:

Human (Mirnerian)

Secondary Species:

N/A

Slave Species:

N/A

- Political Views -

Extraterrestrial Life:

Exterminate

External Relations:

Certain Threats

Primary Goal:

Preservation of the Crimson Gift

- Relations -

Brotherhood of Morngurd:

Political Conflicts

The Loyalist Front:

Cooperative

The Reborn:

Cooperative

Subfaction_1

Sub Faction - Work In Progress

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Intel

- Foundation -

Name:

The Loyalist Front

Type:

Resistance Movement

Leader:

Unknown

Founding:

Unknown

Alligience:

The Mirnerian Kingdom

- Cultural -

Home World:

Ornera

Government:

Junta

Culture:

Mirneria

- Population -

Primary Species:

Human (Mirneria)

Secondary Species:

N/A

Slave Species:

N/A

- Political Views -

Extraterrestrial Life:

Exterminate

External Relations:

Oppressors

Primary Goal:

Reclaiming the Senow Sector & restoring The Kingdom

- Relations -

Brotherhood of Morngrud:

Cooperative

The Crimson Sanctity:

Cooperative

The Reborn:

Cooperative

Subfaction_1

Sub Faction - Work In Progress

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Intel

- Foundation -

Name:

The Reborn

Type:

Ravaging Swarm

Leader:

Unknown

Founding:

Unknwon

Alligience:

The Crimson Gift

- Cultural -

Home World:

Unknown

Government:

Hive Mind

Culture:

Mirnerian

- Population -

Primary Species:

Mirenmorph

Secondary Species:

Human (Mirnerian)

Slave Species:

N/A

- Political Views -

Extraterrestrial Life:

Process

External Relations:

Non-Existant

Primary Goal:

Unknown

- Relations -

Brotherhood of Morngrud:

Friendly

Crimson Sanctity:

Friendly

The Loyalist Front:

Friendly

- Faction Background -

Core

Origins

Work_in_Progress

Leadership & Governance

The Kingdom of Mirneria is a monarchical state, with the ultimate authority residing in the hands of the reigning monarch. While the monarch holds the final say in all matters of governance, day-to-day administration and policy-making are managed by a ruling council. Comprising of both military and civil personnel. The elected officials are elected by their peers and represent various fields throughout the Mirnerian kingdom, reflecting both civil and military interests.

The council members are entrusted with proposing changes, enacting policies, and overseeing the different facets of the kingdom's governance.

Core Ideology

Born from visions of the decaying world around them, the kingdom's founders seeked a new beginning for their people, far away from the ever-growing corruption. A dream manifested from a breakthrough in their scientific endeavors, the first inception of what would become revered as the “Crimson Gift”, would soon lead them down a path far from what any of them could have ever imagined.

Its properties would soon forge their followers into a unyielding war machine, now seeking not what they saw as mere visions but as a promise of accession, eagerly following their leaders’ into the vast unknown, to establish a home of their own, one they would protect viciously against all.

Species

Work_in_Progress

Faction Goals

The Kingdom's initial goal was to seek salvation from the facade, leaving for the desolate unknown, hoping to escape the chaos enveloping the world around them, to the Senow sector – for a new beginning.

Yet the dream shattered by the events that followed. War after war brought the kingdom to its knees, now its people seek to reclaim what is rightfully theirs – defying their destined fate.

The Crimson Gift

Work_in_Progress

Millitary

Doctrine & Strategy

Work_in_Progress

Key Formations

Work_in_Progress

Organisations

Work_in_Progress

Key Weapon's Technology

Work_in_Progress

Cultural

Traditions & Customs

Work_in_Progress

Cultural Architecture

Work_in_Progress

Religion

Work_in_Progress

Social Structure

Work_in_Progress

Conflicts

Conflicts & Relations Table

Work_in_Progress

Conflict_1

Work_in_Progress

Internal

Work_in_Progress

Political & Economical

Political Ideology

Work_in_Progress

Economic System

Work_in_Progress

Resources & Wealth

Work_in_Progress

Relations

Work_in_Progress

- Faction Additional Lore -